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Max Payne 3 Writer Says He Got it “Completely Wrong”, Considers it His Failure

Picture: GamingBolt

While Dan Houser’s time at Rockstar Games was marked by many game releases that went on to see critical acclaim and commercial success, the former VP believes that Max Payne 3 was the studio’s biggest failure. In an interview with IGN , he discussed how, while he had fun working on the project as one of its writers, Max Payne 3 still missed the mark for Rockstar. “It was a linear game, so it was a little different from writing an open-world game, a little more structured. I really enjoyed that as an experience.

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