Max Payne 3 Wasn’t A Big Hit, And Former Rockstar VP And Writer Dan Houser Blames Himself: ‘I Failed’

Max Payne 3 launched in 2012 to positive reviews from most critics. But the game didn’t sell nearly as well as other Rockstar titles, and for some fans it wasn’t the sequel they wanted. According to former Rockstar Games vice president and lead writer Dan Houser, the game’s failure is mostly his fault. In a new wide-ranging interview with IGN, Houser talked about his time working on franchises like Grand Theft Auto and Red Dead Redemption while at Rockstar Games. He also discussed the less successful third-person shooter, Max Payne 3 .
You are reading an excerpt. Kotaku wrote and owns the full article.
Continue reading at kotaku.com










