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Breakdown: Creating Five Stylized Materials in Substance 3D & UE5

Picture: 80 Level

Radu Sircu joined us to explain the process behind five stylized materials, from cracked earth and tiles to moss and notebooks, with step-by-step guidance and detailed node setups. Hello, my name is Radu Sircu. I'm an Environment Artist with a master's degree from New3dge in Paris, and I currently work at Brain Jar Games on Dead as Disco. My main specializations are stylized environments and, above all, procedural textures made in Substance 3D Designer.

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