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Artist Shares Plug-In That Brings Maya-Style UV Workflow to 3ds Max

Picture: 80 Level

UV Unfoldr from Sargis Ter-Grigoryan ensures a non-destructive UV workflow running inside 3ds Max. 3D Prop and Environment Artist Sargis Ter-Grigoryan has launched UV Unfoldr , a UV editor plug-in for 3ds Max that replicates the Maya-style workflow with component modes, marking menus, a UV Toolkit panel, and a live 3D checker that updates on the model as you edit. The artist says he has used 3ds Max for years, and UV work has always been the slowest part of the pipeline.

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