Phantom Blade Zero Patch Nerfs Hua on Lower Difficulties, Reduces Startup Time on PC, and More

S-Game’s Phantom Blade Zero is a certified hit with over four million units sold in just 72 hours and rave reviews. That doesn’t necessarily mean it’s perfect, however, but right on time, a new patch is available with performance improvements in “certain areas.” PC players will find much to like, including the option to remap the “Interact/Talk” function and “significantly” reduced start-up times by no longer compiling ray tracing shaders by default. Of course, those who didn’t have ray tracing on will need to recompile after this update, but it should take less time.
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