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RimWorld Just Ditched Unity, and the Results Are Impressive

Picture: Game Rant

With its latest 1.7 update, RimWorld has officially switched its game engine. For the last eight years, RimWorld has been running on the Unity engine. Now it's running on Ludeon Studios' own in-house Waylith engine, and it seems to be thriving. Officially announced via a new blog post on the Ludeon Studios website, RimWorld has just swapped out its Unity engine for Ludeon's in-house Waylith engine. While RimWorld reportedly "looks and plays exactly the same" according to this latest Ludeon blog post, the new Waylith engine is said to have improved technical performance by "2–4x." To switch over to the…

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