Red Dead Redemption 2’s Crunch Made GTA 6 Studio Say “We’re Not Doing it Like This Again”

Rockstar Games has a reputation as a studio that relies on crunch when developing its games. This aspect of the studio caught a lot of criticism when the working conditions for the development of Red Dead Redemption 2 came to light. However, head of publishing Jennifer Kolbe has said in an interview with Bloomberg that the studio has made a conscious effort to avoid crunching for Grand Theft Auto 6 .
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