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GTA 6's souped-up Red Dead Redemption 2-style morality system will scale from 'Professional' to 'Irredeemable' so players can decide what kind of criminal they want to be

Picture: PC Gamer

I may rob casinos, steal cars, and occasionally drive on the sidewalk, but I'm not a monster, and I don't want the civilians in Grand Theft Auto 6 to think I am. Well thanks to the souped-up morality system there will be a bit of space for some redemption. Rob Nelson, Rockstar North's co-studio head and head of development went into greater detail about what GTA 6 's "Criminal Profile" involves during an interview for Edge magazine and how players will have some authority about how the world will react to them.

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