Ocarina Of Time Remake Was Originally Going To Include "Warp Points"

You can tell The Legend of Zelda: Ocarina of Time remake is right around the corner because Nintendo is finally ready to tell us some behind-the-scenes stuff about its development. That includes the reveal that the remake was going to introduce “warp points” to its version of Hyrule, but ultimately decided that wouldn’t really fit the Ocarina framework. That’s technically not accurate. Nintendo didn’t just consider adding warp points to the Ocarina remake; it actually added them. Long-time Zelda producer Eiji Aonuma confirmed as much in a new installment of Nintendo’s Ask The Developer series.
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