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"It doesn’t have to always be triple-A": Galactic Racer and Zero Company’s success has Lucasfilms wanting more smaller-scale Star Wars games

Picture: Rock Paper Shotgun

Star Wars: Galactic Racer has been fucking everywhere recently, seemingly both due to its actual quality as a game and also due to vast swathes of people falling in love with little mole guy Biddy Blas . The success of Fuse Games' Galactic Racer follows on from the similarly warm reception of Bit Reactor's XCOM-esque Star Wars Zero Company (though that success didn't prevent staff furloughs, which are at least starting to be undone in some cases), making it clear that there is a market for Star Wars games outside of just the blockbusters like the Battlefront series.

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