It Didn’t Have To End This Way

For years now, every time I’ve taken a day off or a full-blown vacation here at Kotaku or my previous job, there was always a nagging feeling in the back of my mind: “What if BioWare shuts down while I’m gone?” Much of my career has involved talking about this studio’s work, and with every step I heard publisher EA’s executioner take toward the Mass Effect and Dragon Age studio’s execution block, I worried more and more that I wouldn’t be working that day to write about the end of a studio whose work pretty much put me where I…
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