I Spied on the WoW: Forever Beta as an Invisible God with the Blizzard Devs Who Made It

It's the final day of the beta test for World of Warcraft: Forever — Blizzard's new reimaging of classic, 2004-vintage WoW — and the servers are buzzing. In the village of Goldshire, a busy scrum of players has gathered, eager to tackle Super Hogger, a new, kaiju-sized boss version of the famous low-level elite gnoll. Outside the gates of the city of Stormwind, there's a festival atmosphere. Streams of players pour back and forth across the bridge, some of them three times their normal size. I'm standing amid this hubbub as a silent, invisible observer.
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