GTA 6 Team “Changed Things” Even in the Last Few Months, Initial NPC Projections Were “Horrifying”

Despite how much work has gone into Grand Theft Auto 6 over the years, it’s probably unsurprising that Rockstar is still plugging away even with the delays. Speaking to Bloomberg’s Jason Schreier , head of development Phil Hooker noted that, “The game’s never completely settled. We never have an exact blueprint. Even within the last few months, we’ve changed things.” This isn’t to say that the delays didn’t help, especially since they brought the team closer to what it had envisioned years before. That includes the sheer number of NPCs roaming the world.
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