Skip to content
Airdrop News

Airdrop news, gathered from 259 outlets every fifteen minutes

Bully Was Hard to Make Because “Take Away The Cars, The Guns, What is the Game?”, Says Dan Houser

Picture: GamingBolt

While the Grand Theft Auto franchise is easily one of the most popular and successful in gaming history, it is worth remembering that Rockstar Games also developed another game that went on to be a cult classic in its own right – Bully . In an interview with IGN , former Rockstar Games VP and writer Dan Houser has revealed details about how the studio developed Bully , discussing some of the struggles that the process entailed.

You are reading an excerpt. GamingBolt wrote and owns the full article.

Continue reading at gamingbolt.com

Related stories

More web3 gaming news

All Web3 Gaming & NFTs