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Perplexity's JOLT Study Estimates 6.5-Fold Lower Training Token Use

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Perplexity and NVIDIA researchers estimate JOLT would need 6.5 times fewer processed training tokens than Group Relative Policy Optimization (GRPO) to reach the same math benchmark score, indicating a possible efficiency gain. The comparison used Qwen3-0.6B and targeted 63.44% accuracy on MATH. GRPO reached that score at an observed checkpoint after 8.40 million processed tokens. JOLT's corresponding budget of 1.30 million tokens was inferred from a fitted accuracy curve. That makes the 6.5-fold difference an estimate at one accuracy target. It does not show that a JOLT training run takes 6.5 times less time or costs 6.5 times less money.

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